Philip V.
Philip V.
Concept Artist @ Ubisoft
Sofia, Bulgaria

About

Greetings!

My name is Philip. I began my professional career in the entertainment field after graduating from FZD School of Design in Singapore. For the past 3 years I've been working in the AAA game industry.

My passions lie in world-building and environment design.

• Currently employed full-time at Ubisoft
• Available for freelance

Productions

  • Mv5bmjy4mtnlnzitnmvinc00mdbiltgwnzqtodi5otzlotqwm2qzxkeyxkfqcgdeqxvymzy0mte3nzu . v1  scaled
    • Video Game
      Assassin's Creed Valhalla
    • Year
      2020
    • Role
      Concept Artist
    • Company
      Ubisoft Sofia
  • The division 2 08 11 06 2019 0903d4000000926257
    • Video Game
      The Division 2: "Pentagon: The Last Castle"
    • Year
      2019
    • Role
      Concept Artist
    • Company
      Ubisoft Sofia
  • The illustrated world of mortal engines by philip reeve
    • Book
      The Illustrated World of Mortal Engines
    • Year
      2018
    • Role
      Illustrator
    • Company
      Scholastic UK
  • Screen shot 2018 02 06 at 21.44.12
    • Movie
      Short Film "Lea"
    • Year
      2016
    • Role
      Storyboard Artist
    • Company
      Director Pavel Pavlov

Experience

  • Concept Artist at Ubisoft Sofia
    Sofia, Bulgaria
    June 2018 - Present

    Exploring the mood, shape and silhouette of natural environments infused with manmade buildings and structures.

  • The Illustrated World of Mortal Engines at Scholastic UK
    United Kingdom
    June 2018 - September 2018

    Working as one of the 6 Illustrators for the book, my main contribution was the architectural drawings of London during its evolution as a traction city.