Philip V.
Philip V.
Concept Artist @ Ubisoft Sofia
Sofia, Bulgaria

About

Concept Designer & Illustrator working in the Entertainment Industry with a passion for Art, Video Games and Movies.

Currently employed at Ubisoft Sofia as an 'Intermediate Concept Artist' focusing on environment work.

"FZD School of Design" Graduate

Skills

Concept ArtConcept DesignGame DesignVisual CommunicationArchitectural DesignEnvironment DesignCharacter DesignProp DesignIllustrationDigital PaintingDrawingTraditional Art

Software proficiency

Photoshop
Photoshop
SketchUp
SketchUp
ZBrush
ZBrush

Productions

  • Screen shot 2020 04 29 at 4.07.56 pm.0
    • Video Game
      Assassin's Creed Valhalla
    • Year
      2020
    • Role
      Concept Artist
    • Company
      Ubisoft Sofia
  • The division 2 08 11 06 2019 0903d4000000926257
    • Video Game
      The Division 2: "Pentagon: The Last Castle" Update
    • Year
      2019
    • Role
      Concept Artist
    • Company
      Ubisoft Sofia
  • Mortalengines 0
    • Book
      The Illustrated World of Mortal Engines
    • Year
      2018
    • Role
      Illustrator
    • Company
      Scholastic UK
  • Screen shot 2018 02 06 at 21.44.12
    • Movie
      Short Film "Lea"
    • Year
      2016
    • Role
      Storyboard Artist
    • Company
      Director Pavel Pavlov

Experience

  • Concept Artist at Ubisoft Sofia
    Sofia, Bulgaria
    June 2018 - Present

    Working on environments that explore the mood, shape and silhouette of natural landscapes infused with manmade elements, buildings and structures.

  • The Illustrated World of Mortal Engines at Scholastic UK
    United Kingdom
    June 2018 - September 2018

    Working as one of the 6 illustrators for the book, focusing on architectural drawings of London during its progression as a traction city.